Entry tags:
PAWN RULEBOOK
the pawn On Monday, at 6pm, Rufus will receive a message on his PHS. Head to the castle. Now. Upon receiving this message, Rufus will notice that the castle appears closer than usual. Should he head towards it, he will finally be able to reach its entrance. Inside is a large hall with various doors, along with a staircase, but Rufus will be able to access only a single door. Once he steps inside, he will find his Leader waiting for him. After their meeting is over and he leaves the castle, he will no longer be able to reach the castle again. As the Pawn: Every Monday, the Pawn will receive a task they must accomplish by Friday, 3PM. The task will vary from week to week, and should they report it in time, the Pawn will receive a reward from their Leader. Should they fail, they will be punished accordingly. Additional notes: The Pawn will be allowed to ask questions about the on-goings of the game and communicate with their Leader in their weekly meetings. They may receive small hints should they perform well. However, the information received will be up to their Leader's discretion. |
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WOLF
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What constitutes a secret?
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It doesn't have to be important. [ they'll start with that, swirling the glass a bit ] Anything someone is willing to tell you that others might not know about themselves or others counts.
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Have the others been tasked with a similar objective?
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Is this a confidential arrangement?
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Does it benefit the Realm if I complete the task?
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[ some...how ]
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