retellers: (0)
🐐🐺🐰🦊🐯🦢 ([personal profile] retellers) wrote 2020-07-28 06:36 pm (UTC)

NORTHERN AREA - WEEK 4




Crossing over the bridge takes participants to a town in a desert area, straight out of the wild wild west. Cacti, sand and tumbleweeds are all included in this picture.

To the north are some mountains containing an abandoned mine. To the east there's an old, dilapidated manor. Westward is an even older graveyard.

In the town, participants will immediately be greeted by the various buildings grouped together in two long rows, with a wide space between them for vehicles and pedestrians walking through. While a lot of the buildings are locked and not accessible, there are a few that are open!

Sheriff's Office - The sheriff's office is on the left. The front of the building holds a desk where the sheriff sits, as well as a few chairs for guests. A calendar sits on the wall. It's apparently the final week of October? A set of stairs lead upstairs, but the room up there is completely unfurnished. Back on the first floor, towards the back of the building is a jail that holds six separate cells.

Saloon - Next to the sheriff's office is a saloon where one can have a wild time! Or, at least they would be, if there was anyone here! Inside, there is a bar area where customers can order drinks, such as beer and whiskey. Food that's served consists of soups, bread, potatoes, mutton, and tomatoes. The space is mostly full of tables, so you can maintain that six feet distance from one another, if for some reason that is a thing that people in this time period did. There's a small stage in the back for different kinds of entertainment as well, as well as the obligatory saloon piano.

Gun Shop - On the other side of the road, directly across from the saloon, is a gun shop. The items in the shop mostly consist of rifles, revolvers, pistols, and shotguns. There are also bullets for them tucked away. While you're always supposed to report theft, please definitely make sure you report theft for these here.

Gun Range - Next to the shop is a gun range! Here, one can practice aiming with their newly acquired guns. If you aren't a dirty thief, there are also a few pistols that can be borrowed for aiming practice. However, if anyone attempts to take these from the area, they will suddenly vanish from your possession and return to the range. Better luck next time.

Clothing Store - Next to the gun range is a clothing store where you can get brand new outfits that look like these. Wow, stylish. And right next to it are some stables, where the tired traveler can let their horses get some rest after a long day of riding. A few horses are even available now! Wait whose horse is this. Are you stealing a horse.

The Mountain - This mountain isn't a particularly large one; it's easy to hike, taking only half an hour to reach the very peak of it if the hiker is in good shape. The mountain itself is dry, with not much vegetation on it aside from some bushes and an assortment of trees. Remember to bring some water!

The Mine - At the base of the mountain is an old coal mine, long abandoned. Heading inside, there is a set of tracks that lead deeper into the mine. However, the deeper one heads in, the more damage that can be seen—evidence of the roof collapsing at some points, overturned carts full of coal, bird cages with the remains of canaries. Eventually, around a twenty minute walk, the path stops at another, larger mine collapse, where the entire path is mostly blocked off. If your character tries to get passed this, please inform the mods.

The Manor - What was once a lavish display of wealth is now a rotting husk of what it once was. Be careful of where you step here, as one wrong move can send one through the floorboards.

The entrance brings you to a long hallway. While there are doors along it, most of them are locked, and the few that aren't are completely empty. They will also lock behind you after you step out of them. The hall leads into a foyer area that has sofas, tables, and chairs to lounge in. The furniture all look as if they were rather expensive, but they're now falling apart from neglect. Past the foyer is an elegant dining room, with a long table that takes up the entire length of it. To the side is a doorway that leads into the kitchen, but it's also completely empty. There is another large room that seems to have formerly been some sort of ballroom, or something similar for hosting parties.

Part of the first floor is inaccessible due to a ceiling collapse. However, going up the stairs will take visitors to where most of the bedrooms are. While the master bedroom is fully furnished with expensive furniture, all the other rooms are empty and half of the floor is... now on the bottom floor, whoops. The only other furnished room up here seems a little... off, compared to the rest of the place; it seems to be a collection of the paranormal. Things meant for divination, books on communication with ghosts, and other things of the like are all here. Yes, even an Ouija board.

While there are stairs going further, they seem to be blocked off. As in, literally. There is a blockade made out of furniture stopping anyone from going any farther.

The Graveyard - An old graveyard silently sits at the edge of town. There are many unmarked graves, and even the marked ones seem to have seen better days. One end of the graveyard has fancier looking graves, and it's not too difficult to tell that these belong to whoever lived in the manor. If one were to listen intently, the sound of the wind might sound like wailing.

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